Sprint Velocity Calculator
Find out how much your team can actually deliver per sprint — and forecast exactly when your backlog will be done.
| Sprint | Committed | Completed | |
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Sprint velocity is the average number of story points your team completes in a sprint. It's the single most important metric for sprint planning because it turns guesswork into data — instead of arguing about capacity, you look at what the team actually shipped over the last 3-5 sprints and use that to forecast when the backlog will be done.
- Stay consistent — Use the same sprint length every time so your velocity data stays comparable.
- Use recent data — The last 3-5 sprints are most predictive. Older data fades in relevance.
- Don't inflate estimates — Velocity goes up when story-point estimates inflate. Keep your point-scale stable to keep velocity meaningful.
- Don't compare teams — Each team's velocity is internal only. Never compare velocities between teams — the point values are relative and unique to each team.
Add at least one past sprint to see your velocity analysis.
Plan your sprints inside Worklenz — free for dev teams.
Your velocity number means nothing unless you use it to plan. Worklenz lets you build sprint boards, track story points, see burndown charts, and hold real sprint retros — all in one place.
- Sprint Board & Backlog Management
Build sprint boards directly from your velocity data — drag stories, assign points, and track progress in real time. - Burndown & Burnup Charts
See exactly how your sprint is tracking against the plan — updated live as your team logs work. - Velocity History & Forecasting
Worklenz stores every sprint automatically so your velocity improves with every cycle — no manual data entry. - Team Capacity Planning
Know who has bandwidth before committing to sprint scope — prevent overloading and missed deadlines. - Sprint Retrospectives
Run structured retros tied to your actual delivery data — see what slowed the team and act on it. - Backlog Completion Forecasts
Worklenz projects your ship date based on real team velocity — not optimistic estimates.
Why use it through Worklenz?
Worklenz builds sprint boards from that data — velocity is just the start. Your past sprints automatically feed into forecasts, retro insights, and team planning across every future project.
Saving your velocity data to Worklenz means every sprint you run makes your forecasts more accurate — automatically.
Free for teams up to 5 people · No credit card required
Frequently Asked Questions
Your questions answered
Sprint velocity is the number of story points a team completes in a single sprint. It is calculated as the average of completed points across your last 3-5 sprints and used to forecast how many sprints it will take to clear a backlog.
Three to five sprints is the standard recommendation. Fewer than three gives an unreliable average; more than six starts to include outdated data from when the team was a different size or maturity.
85% or above is considered healthy. Below 60% suggests the team is consistently over-committing and sprint planning needs to be recalibrated against actual velocity.
No. Velocity is team-specific and depends entirely on how that team sizes story points. Comparing velocities between teams is meaningless — it would be like comparing two different rulers.
Remove blockers early, keep stories small and well-defined before sprint start, reduce mid-sprint scope changes, and hold consistent retrospectives. Velocity improves gradually — trying to force it up by inflating estimates will corrupt your forecasting data.